Here at the Lodge it is no secret that we love the Call of Cthulhu role-playing game. Most of us have over 20+ years experience playing and / or running it. So when Chaosium announced that they were doing their first ever organized play campaign called A Time to Harvest… I got excited, though some members remained neutral.
For the daring Keeper (aka Game Master) who wishes to embark on this grand adventure campaign you must know that it is a six-part campaign set in 1930 with one installment being released over a six month period. Your players are all students at Arkham’s Miskatonic University who will not only be “drawn into a dark web of intrigue” they will also explore various locations that make up Lovecraft Country.
While the campaign is designed for the 7th edition rule-set, which has been recently released digitally with the print version coming soon, it can be played using older editions. Some minor adjustments will need to be made, but nothing that should really slow down a seasoned Keeper. That said, if you don’t have a previous edition of the rules, and you’re not a digital fan, you can pre-order the print edition HERE.